![]() Maybe you have to delay the audio that it matches the pic, but there are plenty tutorials online to find for that. Third idea, try to set the audio settings to mono on the console instead of stereo, maybe this might work as a workaround.įourth and last idea as a workaround, does the wii have a audio output? Maybe you can connect it via an aux cable to your pc and add it as extra audio device to obs, so you can get the picture from the capture card and audio from the aux cable. Second idea, sometimes the cable go partial broken and a lot works but some issues occure until it goes fully broken, if you have the possibility to change, even when it just means temporaly for a check, than try this. But it can also be possible that its not changeable at all, depends on the capture card. Last ideas I have is to check in the same Windows Sound window where you activate the checkbox for listening on the tab advanced, to set a audio channel, there it should be possible too, to set 44.1 and 48 khz. Although this is the least of my worries since the audio issue is worse in my opinion-does anyone know how I can fix deinterlacing here? On a different note, you may have noticed that the video feed for Mega Man 10 isn't really the best when it comes to deinterlacing (noticeable with the enemies going left and right) and I tried every option available in OBS but none of them seemed to make a difference, with either top or bottom field first. I am not really knowledgeable when it comes to how a game outputs video/audio but how can OBS accommodate audio coming from Mega Man 10 in this case? FYI, I also had Mega Man 9 installed on my Wii and the result is the same off pitch and unstable audio.Īlthough the log probably shows that info, you can find my capture card settings here. When switching to a different video mode such as 480i, I get the same result not only in Mega Man 10 but every other game I play on my Wii. My Wii's video setting is currently at 480p as you can see here. For the record, the sound coming out of monitor is perfectly fine, which is why I'm under the impression that something can probably be done in OBS to fix the capture issue. This is what the track (banger btw) is supposed to sound like. Once it is ended, view the video in the 'Photo' of your phone. Click the stop button to finish capturing. Tap on the 'Record' button on the phone to start recording Wii U games without a capture card. In the first 10 seconds of the video, the "Audio Output Mode" is set to "Capture audio only", in the next 10 seconds I set it to "Output desktop audio (DirectSound)" and in the last 10 seconds I set it to "Output desktop audio (WaveOut)". Make sure the camera can shoot a video of gameplay in the right place. At first, I thought it was because of the quality of the Wii 2 HDMI thingy but then I tried capturing another game and it works absolutely fine. Here you can see a video showing what I am experiencing when capturing Mega Man 10, the sound is completely off pitch and unstable for some reason. I use a cheap Wii 2 HDMI for my Wii which outputs to an Elgato HD60S and then captured in OBS Studio. I am currently having issues with trying to capture audio properly from my Wii when playing Mega Man 10 in particular. ![]() Or you'll need to choose a different device that supports the Wii's output options.First of all, you can find my log file attached to the thread. So you will either need a Compontent to HDMI converter as well and set up like this: Wii Component > HDMI Converter > HDMI > Capture Device > HDMI to monitor The Mirabox capture card that came up when I googled it only has HDMI input, which the Wii does not support. So Wii Cables > Capture device > Another set of cables to the monitor. ![]() Playing from the capture preview on your computer is usually too laggy to play properly. You will probably need two sets of component cables as most capture devices have a passthrough feature. ![]() I use my main living room TV as my computer monitor and if I'm recording from a console connected to that same TV, I just hit record, then flip the TV input over to whatever it is I'm playing. Yes, the capture card is sending the video signal to your PC, so even if you are not on the same input that has nothing to do with the data your computer is actually receiving.
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